Jim Meyer 2022-09-14 19:41:45 Trying to infuse code with at bit of magic by having it update in real-time.
Mariano Guerra 2022-09-15 09:26:31 Jim Meyer 2022-09-15 10:50:06 I like how approachable this seems. I recall seeing an earlier and more rough UI. This seems to have upped the UX quite a lot ๐
Mariano Guerra 2022-09-16 07:31:35 Jason Morris thanks!
in the short term: finish implementing all the integrations shown in the video and evaluation of inputs and outputs.
after that formulas and conditionals.
Felipe Reigosa 2022-09-16 14:17:51 Hey guys, it's been a while since I posted here, I have been busy with work and other things. MockMechanics is now officially open source if any of you want to take a look. For those that don't know MockMechanics is a visual mechanical sandbox game where you can build anything, take a look at my youtube channel to see some of the things I've built with it. The video has a few of the highlights of what is possible to do with it.
youtube.com/c/MockMechanics
github.com/felipereigosa/mock-mechanics
Mariano Guerra 2022-09-16 14:25:50 It looks great as usual, great summary video!
one question, have you considered doing a VR version of this? that would be really fun ๐
Felipe Reigosa 2022-09-16 14:28:00 Thanks Mariano. Yes, I just got a quest 2 a few months back and am doing a few experiments with it. Soon I think I can start working on a VR version.
Felipe Reigosa 2022-09-16 14:32:51 Yeah, it's my favorite language. The scripting language (if you don't want to use the visual language) to control the machines you build is also clojure. Quite fun building something like the robot hand and controlling it with clojure.
Lu Wilson 2022-09-16 16:30:06 I've been a fan for a while! Excited to see MockMechanics pop up again! :)
Felipe Reigosa 2022-09-16 16:37:55 @Lu Wilson Thanks man, I've been busy for a while but I'm looking forward to make new machines now.