Scott Anderson 2021-09-29 16:26:36 For those of you that want an HMD with no Facebook attachment that is designed for productivity https://simulavr.com/
Scott Anderson 2021-09-29 16:40:20 One interesting thing about this is it really falls into the current programmer fantasy of "give me infinite terminals" even though in VR there is a full 3D workspace available, might be fun to imagine embodied interfaces that are efficient as opposed to "skuemorphic" or designed for play or ease of use. I talked to Ivan Reese about this a little bit in an upcoming podcast.
David Brooks 2021-09-29 16:37:39 Jess Martin 2021-09-29 16:38:12 this was a phenomenal article. I'm sorely tempted to try it out. Just have to swap my Quest for a Quest 2 to get the higher resolution.
Srini Kadamati 2021-09-29 19:16:09 Charlie Roberts 2021-09-30 04:30:47 this is really great. clicking to see the citations in place is a no-brainer (once you’ve thought of it that is) that improves the reading experience incredibly. The symbol definition display was also really well done. Nice work!!!
Konrad Hinsen 2021-09-30 06:25:05 Interesting work! But my first impression is very ambiguous. On one hand, this is the UX I want from a modern academic publishing system. On the other hand, I am not looking forward to domain-specific publishing technology. Interdisciplinary work is hard enough, we don't need publishing technology to add another barrier. And then there's that eternal bad feeling about using Web technology: for how long will we be able to read this demo?
Srini Kadamati 2021-09-30 15:37:02 it’s a fair concern Konrad Hinsen but efforts like these are prototypes seeking to convince & evangelize people of the idea first. The implementation & standard should be figured out separately
Srini Kadamati 2021-09-30 15:37:46 people I’m sure said the same thing about PDF’s early on “are we sure this format is gonna stick around? Also its proprietary… owned by a company etc” but eventually they caught on
Konrad Hinsen 2021-10-01 04:57:33 Srini Kadamati Unfortunately adoption of technologies seems to be unrelated to the considerations you list. The PDF story worked out rather well, but then there is the example of Word's DOC format, whose wide adoption has caused a lot of trouble and locked many people into proprietary software. And premature adoption of prototypes is a major disease in tech today. They just stop calling them prototypes.
Srini Kadamati 2021-10-01 11:25:29 also fair, but there’s a balance to be struck. Often the best way to learn if something works is to do and then learn from the experience, not iterate in a black box. I think there are some good counter examples here, like the internet … where the foundational principles were preserved & pushed for hard.
In other cases (like the web), the low friction tech / design took over but the principles didn’t. Maybe a balance here is to push for new experiments & prototypes but preserve shared values (e.g. maybe stick to open source formats, so at least they can be rendered via future VM’s, etc)
Konrad Hinsen 2021-10-01 18:50:25 I agree that finding the right balance is the key issue, and I don’t claim to know how to do that. I wish people were at least aware of this issue and would clearly state the status of their work: experiment, prototype, etc.
Srini Kadamati 2021-10-01 19:14:16 “The design choices here are assuredly not all optimal — Nota is very much a prototype, not a final system.” for what its worth 😉
Mariano Guerra 2021-09-30 09:26:02 Srini Kadamati 2021-09-30 15:39:43 I have no idea what this is but I just played this game for 3 mins straight omg amazing
William Taysom 2021-10-01 05:46:51 I've played Fancade some with my six year old. It feels just shy of awesome. The engine certainly has a ton of flexibility. The voxel style does an excellent job of setting expectations. It doesn't come as much of a surprise, but it's always disheartening how difficult precise control of 3D objects on a 2D screen. Despite feeling that Fancade is much easier than practically any kind of modeling, still putting together a satisfying character is surprisingly difficult. The clickable node edges programming blocks are really cute, but it's hard to figure out how to use them properly. I mean suffers from mostly the same problems as any structured editor. I don't know. I want to like Fancade. And some really well designed course around it could help, but it's not quite there.
Mariano Guerra 2021-10-01 10:22:08 Jess Martin 2021-10-01 21:51:12 Really appreciate how he explained his thinking through showing the path through several prototypes
Shubhadeep Roychowdhury 2021-10-01 12:38:52 Srini Kadamati 2021-10-01 14:10:36 if I wasn’t happily employed I would totally apply ha. I love this type of hybrid role and have already worked on interactive learning + code environments
Chris Knott 2021-10-01 20:52:04 Has anyone checked out Anytype at all https://anytype.io/en ?
I think I must have signed up for an email list a while ago; just got an alert about getting access to the alpha.
Very little info on the website (which is almost off-puttingly professional for what is apparently FOSS).
Kartik Agaram 2021-10-02 01:10:41 On a tangent, it's interesting to see "future" in the tagline here.
Andreas S. 2021-10-04 06:55:41 In general I think it’s a nice idea to build on web3 standards like IPFS, I also like that it has this objects as a building block notion. It even feels a little bit like Zettelkasten thing.
Andreas S. 2021-10-04 07:00:54 But it seems they only use go I hope their engineering and community story works out for them. It’s one thing to be technical excellent (which they still have to prove!) but it’s two other things to extend the projects metaphors to programmers and it’s users as sustainable culture.
Florian Schulz 2021-10-02 07:52:27 Florian Schulz 2021-10-02 08:02:32 I’m a bit disappointed after trying it out. I had false expectations. I thought this would be a freely zoomable canvas, like Natto by @Paul Shen but this is more like a scrollable grid view with a birds-eye-view mode. I think it has potential but none of the keyboard shortcuts work out of the box for me and there doesn’t seem to be support for common mouse wheel zoom interaction either 😞 This is a known issue on macOS: https://github.com/utk-se/CodeRibbon/issues/89