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Florian Schulz 2021-07-26 18:26:08

Apparently there will be a Scratch-like visual programming editor in the new Battlefield game. End-user programming for the masses?

One of our biggest goals with Battlefield Portal is to give you the freedom to explore Battlefield your way by letting you create your own Experiences . For those who wish to go beyond the multitude of Settings, Battlefield Portal will also have a Logic Editor that lets players use streamlined visual scripting logic to have even more control when it comes to creating your experiences. While anyone can use the Logic Editor, it’s aimed at those who have prior knowledge of visual scripting logic> . While the Settings will allow you to change many specific conditions with the flick of a switch, the Logic Editor will let you define rules, victory conditions, consequences of specific in-game events (like setting a reward or punishment for a player scoring a kill), and even more to create custom game modes that aren’t possible to create with the Settings alone.

https://www.ea.com/en-gb/games/battlefield/battlefield-2042/news/battlefield-briefing-exploring-battlefield-portal

Chris Maughan 2021-07-26 19:25:46

My son told me about this; it looks cool. My only complaint is that it is for making new scenarios/customizing the game. It would have been really cool if you could use it to reprogram your weapons (or whatever) during normal gameplay; incentivising all players to use it 🙂

Ivan Reese 2021-07-26 19:50:55

Interesting!

Mariano Guerra 2021-07-28 09:07:00

The Evolution of Smalltalk from Smalltalk-72 through Squeak

https://www.pldi21.org/prerecorded_hopl.17.html

Mariano Guerra 2021-07-28 09:13:16

No-code Bubble raises $100M

Through its platform, Bubble enables anyone — coder or not — to begin building modern web applications using a click-and-drag interface that can connect data sources and other software together in one fluid interface.

https://techcrunch.com/2021/07/27/no-code-bubble-series-a/

Shubhadeep Roychowdhury 2021-07-28 09:23:42

No code Bubble ... 🤔

Adnan Chaumette 2021-07-28 10:26:52

Man I'll never understand where all these hundreds of millions go 😅 I can't see how any project of this scope would require such a huge investment, even with marketing.

Investments this large are quite rare in the EU, for better or worse, of course.

But happy for them, though! I've seen Bubble used in quite a few places, and lots of people praising it as well 👏

Denny Vrandečić 2021-07-28 14:56:58

I had made plans for spending up to $20 Million, you get there faster than you want. I can extrapolate to a $100 Million, especially if you don't have revenue, but I never actually created a plan for that. And the $20M was actually in the EU 😄

Yousef El-Dardiry 2021-07-28 15:13:45

Wow. @Denny Vrandečić was that wikidata / wikifunctions related ;)?

Denny Vrandečić 2021-07-28 16:05:11

No, Wikidata was much cheaper (~2M), Wikifunctions was also cheaper than that. 20M was the upper limit on the specific form of EU research projects in FP6 or FP7 I used to be applying to.

Denny Vrandečić 2021-07-28 16:08:29

I was always very annoyed that it is so much harder to get funding for something like Wikidata or Wikifunctions, although it is comparably cheap, but there is no funding instrument I could find.

Yousef El-Dardiry 2021-07-28 17:40:42

Unfortunate then that grants like Horizon (FP successor) wouldnt cover wikifunctions. NLNet might be relevant though, but only for small amounts afaik. Can you share what projects the 20M applications were for?

Denny Vrandečić 2021-07-28 20:41:07

Oh, I don't remember them all. I think the biggest one we got accepted was ACTIVE.

Breck Yunits 2021-07-29 00:46:33

This is a great. I met the bubbles back in 2013/2014 when we had a startup building something similar (NudgePad). We ended up taking an acquihire offer and gave up on that market, but it's very cool to see they ended up pulling if off. 7 years of hard work to Series A, gulp!

Jean-Louis Villecroze 2021-07-28 15:01:11
Ivan Reese 2021-07-28 18:08:01

Friendly reminder — when posting a link, please include some additional text as context. Preferably, explain what interests you about the link, or at the very least include a pull quote that gives us a sense of what the link is about.

Don't rely on the Slack-generated preview card, as those will be removed in most cases. (I won't remove the preview if it is a video, so that people can watch the video right here without leaving Slack. I will remove the preview if is just the title of the page and an uninformative image, as is typical with news articles, Github links, etc.) The reason for the removal is that these preview cards are generally much less helpful than whatever context and/or pull quote you'll provide when sharing the link, and they eat a lot of scroll height, meaning the signal-to-noise is low. They are also a Slack-specific feature added to the display of your message separate from the actual content of your message, reducing the portability of your message to other platforms (eg: Mariano's history tool, the newsletter, etc).

Mariano Guerra 2021-07-28 18:32:41

I skipped the context when there was a preview card (a behavior that went against me when making the newsletter 😄)

I will include the context from now on 🙂

Max Krieger 2021-07-29 00:55:14

Provocative article on how/why PL and HCI disciplines can combine forces https://m-cacm.acm.org/magazines/2021/8/254314-pl-and-hci/fulltext

Mariano Guerra 2021-07-29 09:08:09

History of LabView: https://www.pldi21.org/prerecorded_hopl.3.html

Things I didn't know: it can run on top of a Real Time Operating System and compile to FPGAs

are you ready to evolve your FoC project for 35 years like LabVIEW? 😄

Christopher Galtenberg 2021-07-30 22:10:15
Christopher Galtenberg 2021-08-01 05:14:34

Related: Lateral Thinking with Withered Technology

https://en.wikipedia.org/wiki/Gunpei_Yokoi

Breck Yunits 2021-07-31 23:05:10

Lang Jam - language programming weekend jam

https://github.com/langjam/langjam

Mariano Guerra 2021-08-01 09:53:36

Hest vibes here:

Mini Motorways is a strategy simulation game about designing the road map for a growing city.

Build a traffic network, one road at a time, to create a bustling metropolis.

Redesign your roads and place your motorways to get everyone where they need to go.

How long can you keep the city moving?

https://store.steampowered.com/app/1127500/Mini_Motorways/